我们可以利用节点上所有转换的组合效果。为此, JavaFX提供了addAll(Transform obj1, Transform obj2 ….)方法, 该方法可以在<node-obj> .getTransforms()方法返回的引用上匿名调用。
下面的示例在矩形上实现所有转换。
例:
下面的示例说明了对对象的所有转换的实现。在这里, 我们创建了一个矩形并对其进行了变换, 即平移, 旋转, 缩放和剪切。
package application;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Rectangle;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Shear;
import javafx.scene.transform.Translate;
import javafx.stage.Stage;
public class MultipleTransformations extends Application{
@Override
public void start(Stage primaryStage) throws Exception {
// TODO Auto-generated method stub
//creating Rectangle and circle
Rectangle rect = new Rectangle(50, 10, 200, 250);
Circle c = new Circle(300, 260, 100);
//setting properties for the rectangle and circle
c.setFill(Color.LIGHTBLUE);
c.setStroke(Color.BLACK);
rect.setStroke(Color.BLACK);
rect.setFill(Color.LIMEGREEN);
rect.setStrokeWidth(2);
//creating the translate transform
Translate trans=new Translate();
trans.setX(100);
trans.setY(10);
//creating Rotate transform
Rotate rotate = new Rotate();
rotate.setAngle(30);
rotate.setPivotX(50);
rotate.setPivotY(100);
//Creating Scale Transform
Scale scale = new Scale();
scale.setX(1.5);
scale.setY(1.2);
scale.setPivotX(50);
scale.setPivotY(50);
//creating Shear Transform
Shear shear = new Shear();
shear.setX(0.3);
//applying all the transforms to the rectangle
rect.getTransforms().addAll(trans, rotate, scale, shear);
Group root = new Group();
root.getChildren().addAll(rect, c);
Scene scene = new Scene(root, 550, 500);
primaryStage.setScene(scene);
primaryStage.setTitle("Multiple Transformation Example");
primaryStage.show();
}
publicstaticvoid main(String[] args) {
launch(args);
}
}
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